Aaron de Leon
Aaron de Leon
Vehicle Artist at PubG Madison 🤖
Cypress, Texas, United States

Summary

3D Artist. Hard surface and sometimes bendy modeling/texturing. I've drawn a few robots too.

Skills

Hard Surface Modeling

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
CRYENGINE
CRYENGINE

Productions

    • Video Game
      Fortnite
    • Year
      2017
    • Role
      Senior Artist
    • Company
      Epic Games, Inc.
    • Video Game
      DisIntegration
    • Year
      2020
    • Role
      Hard Surface Artist
    • Company
      V1 Interactive
    • Video Game
      Destiny 2 - Forsaken
    • Year
      2018
    • Role
      3d Hard Surface Artist
    • Company
      Bungie
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Hard Surface Artist
    • Company
      Bungie
    • Video Game
      Friday the 13th - The Game
    • Year
      2017
    • Role
      Environment Artist
    • Company
      Illfonic
    • Video Game
      Destiny - Rise of Iron
    • Year
      2016
    • Role
      3d Hard Surface Artist
    • Company
      Bungie
    • Video Game
      Star Citizen
    • Year
      2016
    • Role
      Weapon Artist
    • Company
      Illfonic
    • Video Game
      Ryse: Son of Rome
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Crytek
    • Video Game
      Section 8
    • Year
      2010
    • Role
      Environment Artist
    • Company
      Timegate Studios

Experience

  • Senior Hard Surface Artist at Epic Games
    Bellevue, United States of America
    November 2019 - Present

  • Hard Surface Artist at V1 Interactive
    Redmond, WA, United States of America
    November 2017 - October 2019

  • Hard Surface Artist at Bungie
    Bellevue, WA, United States of America
    July 2015 - November 2017

  • Senior 3d Artist at Illfonic
    Denver, CO, United States of America
    September 2013 - June 2015

    -weapon and environment art for the Star Citizen FPS module.

    -environment art for Revival

    -environment art for Friday the 13th - The Game

  • Freelance Environment Artist at Crytek
    Frankfurt, Germany
    August 2012 - June 2013

    -environment art for Ryse - Son of Rome

  • Senior 3d Artist at The Collectors Showcase
    Austin, TX, United States of America
    January 2009 - April 2012

    -character and vehicle modeler.

  • Environment Artist at Timegate Studios
    Sugarland, TX, United States of America
    April 2007 - June 2008

    -environment artist for Section 8